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Design and Development

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Sites Records 1-16 of 16
 
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Visionaire (Popularity: )

Use Visionaire to create a complex adventure game without the need of any programing experience. This site offers information about how to use the software ...

Wintermute Engine (Popularity: )

Wintermute Engine Development Kit is a set of tools for creating and running graphical "point&click" adventure games. The kit includes the runtime interpreter (Wintermute Engine, ...

3D GameStudio (Popularity: )

Rapid 2D and 3D games development on three different levels: 'Click together' games in the level editor - for simple games Create games in an ...

GameMaker (Popularity: )

Card based development system which allows you to create simple adventure games with graphics, buttons, and text. For Apple Macintosh.

Object Oriented Games (Popularity: )

Essay by David Librik on the design of a new object-oriented system for adventure games

Interactive Storytelling Tools for Writers (Popularity: )

Software for creating and using interactive storyworlds.

Sludge (Popularity: )

SLUDGE (standing for Scripting Language for Unhindered Development of a Gaming Environment) is a system by which anyone (within reason) can make an adventure game.

Interactive Fiction Authoring with IFML (Popularity: )

XML-based Interactive Fiction Markup Language (IFML) used to create text adventures that run in your browser. Includes a sample game with IFML code, documentation, tutorials, ...

The Unofficial World Builder Home Page (Popularity: )

Downloads, faqs and links to worlds built with this engine. For Macintosh.

CMU SCS OZ Project (Popularity: )

Develops technology and art to help create high quality interactive drama. This especially means building believable agents in dramatically interesting micro-worlds.

Computer Adventures, The Secret Art (Popularity: )

The full book on designing, creating and publishing a game by Gil Williamson.

The Golden Skull - learning multimedia TADS (Popularity: )

A miniature game designed to demonstrate some of the new capabilities of multimedia TADS

IF, AI, and the Confabulating-arranger Model of Interactive Fiction (Popularity: )

Article by Jorn Barger about the confabulating-arranger model of IF.

XYZZYnews: The Art of the Puzzle (Popularity: )

Three accomplished IF authors discuss the art of creating puzzles for a game.

No Place Like Home (Popularity: )

Works of interactive fiction created using Inform and an exercise in implementing the same game in different systems.

The TADS Page (Popularity: )

Authoring environment for writing text adventures.

 
 

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